Difference between revisions of "Skill"

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*Skills are advanced through learning (use) of [[Skill Book]]s, Each book says it's requirements ([[Skill Level]], [[Build Point]]s, etc.) required to learn the book
 
*Skills are advanced through learning (use) of [[Skill Book]]s, Each book says it's requirements ([[Skill Level]], [[Build Point]]s, etc.) required to learn the book
 
*Skills must be learned in ascending order
 
*Skills must be learned in ascending order
*Every [[Character]] starts with a number of skills based on the chosen [[Class]]
+
*Every [[Character]] starts with a number of skills based on the chosen [[Profession]]
 
*The higher your [[Skill Level]] in a specific skill, the more likely you are to succeed with a related action, the higher the possible damage with a related action, and the more you can learn (i.e. spells) relating to the skill
 
*The higher your [[Skill Level]] in a specific skill, the more likely you are to succeed with a related action, the higher the possible damage with a related action, and the more you can learn (i.e. spells) relating to the skill
 
*Each skill requires [[Build Point]]s to learn
 
*Each skill requires [[Build Point]]s to learn

Revision as of 11:01, 15 July 2019

In TRO, Skills are determine how well your character uses any action relating to the skill.

  • Skills are advanced through learning (use) of Skill Books, Each book says it's requirements (Skill Level, Build Points, etc.) required to learn the book
  • Skills must be learned in ascending order
  • Every Character starts with a number of skills based on the chosen Profession
  • The higher your Skill Level in a specific skill, the more likely you are to succeed with a related action, the higher the possible damage with a related action, and the more you can learn (i.e. spells) relating to the skill
  • Each skill requires Build Points to learn
Short Sword Acrobatics Weaponsmith
Long Sword Maul Armorsmith
2-Handed Sword Sorcery Crafting
Dagger Elementalism Pickpocketing
Axe Mysticism Disarm Traps
Club Thaumaturgy Lockpicking
Mace Necromancy Meditation
Unarmed Combat Theurgism Critical Strike
Throwing Alchemy Shield Usage