Experience is a numerical representation of ability or power in a character. Experience is earned through defeating opponents in combat. Every 10'000 experience a character will gain 1 Level (to the maximum of 1000 levels). As a character gains levels, the amount of experience earned from each opponent lowers. The the greater an opponent's ability or power, the more experience a character can earn. When a character dies after level 50 (training period) they will lose experience.