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There are four Attribute Points (Stats), each can be increased and decreased with the use of Equipment, Consumables, and/or Spells. These increases and decreases have have multiple names through the game.How +Attribute bonuses are applied:
- When you add the first +Attribute bonus to a character, it receives +3 to that Attribute.
- When you add the second +Attribute bonus to a character, it receives +2 to that Attribute.
- When you add the third +Attribute bonus to a character, it receives +1 to that Attribute.
- When you add any additional +Attribute bonus beyond the third, it receives +0.5 to that Attribute. (after the third bonus it takes two +Attribute bonuses to receive +1 to that Attribute)
|Equipment Attribute Bonus||Spell||Affects||Other|
|Strength Increase||+Strength||Str +1||Empower||Empowered|
|Strength Decrease||-Strength||Str -1||Enfeeble||Enfeebled||Weakness|
|Dexterity Increase||+Dexterity||Dex +1||Nimbility||Heightened Dexterity|
|Dexterity Decrease||-Dexterity||Dex -1||Curse of Clumsiness||Lowered Dexterity|
|Intelligence Increase||+Intelligence||Int +1||Heightened Intelligence|
|Intelligence Decrease||-Intelligence||Int -1||Lowered Intelligence||Stupidity|
|Endurance Increase||+Endurance||End +1||Heightened Endurance|
|Endurance Decrease||-Endurance||End -||Lowered Endurance|